Boredom also plays a role in existentialist thought. Søren Kierkegaard and Friedrich Nietzsche were two of the first philosophers considered fundamental to the existentialist movement. Like Pascal, they were interested in people's quiet struggle with the apparent meaninglessness of life and the use of diversion to escape from boredom. Kierkegaard's Either/Or describes the rotation method, a method used by higher level aesthetes in order to avoid boredom. The method is an essential hedonistic aspect of the aesthetic way of life. For the aesthete, one constantly changes what one is doing in order to maximize the enjoyment and pleasure derived from each activity.
In contexts where one is confined, spatially or otherwise, boredom may be met with various religious activities, not because religion would want to associate itself with tedium, but rather, partly because boredom may be taken as the essential human condition, to which God, wisdom, or morality are the ultimate answers. Many existentialist philosophers, like Arthur Schopenhauer, espouse this view. This view of religiosity among boredom does affect how often people are bored. People who had a higher religiosity while performing boring task, reported less boredom than people of less religiosity. People performing the meaningless task had to search less for meaning.
Boredom is a universal experience. Almost everyone suffers from it in the course of their lives. Existing survey estimates show that between 30 percent and 90 percent of American adults experience boredom at some point in their daily lives, as do 91 percent to 98 percent of youth (Chin et al., 2017). Men are generally more bored than women. There is also a positive link between very low educational attainment and boredom.
Flow is a state of total immersion in a task that is challenging yet closely matched to one’s abilities, akin to “being in the zone.” Flow occurs when a person’s skills match the level of challenge presented by the environment and when a task includes clear goals and immediate feedback. Tasks that are too easy are boring. In contrast, tasks that people perceive to be too difficult lead to anxiety.
A 1989 study indicated that an individual's impression of boredom may be influenced by the individual's degree of attention, as a higher acoustic level of distraction from the environment correlated with higher reportings of boredom. Boredom has been studied as being related to drug abuse among teens. Boredom has been proposed as a cause of pathological gambling behavior. A study found results consistent with the hypothesis that pathological gamblers seek stimulation to avoid states of boredom and depression. It has been suggested that boredom has an evolutionary basis that encourages humans to seek out new challenges. It may influence human learning and ingenuity.
Boredom is similar to mental fatigue and is caused by repetition and lack of interest in the details of our tasks (such as tasks that require continuous attention, waiting at the airport, prisoners locked in cells). Any experience that is predictable and repetitive becomes boring. In general, too much of the same thing and too little stimulation can cause in its victim an absence of desire and a feeling of entrapment (Toohey, 2012).