The bored antihero became prominent in early 20th century existentialist works such as Franz Kafka's The Metamorphosis (1915), Jean-Paul Sartre's La Nausée (1938) (French for 'Nausea'), and Albert Camus' L'Étranger (1942) (French for 'The Stranger'). The protagonist in these works is an indecisive central character who drifts through his life and is marked by ennui, angst, and alienation.
Lethargy is a state of tiredness, weariness, fatigue, or lack of energy. It can be accompanied by depression, decreased motivation, or apathy. Lethargy can be a normal response to boredom, inadequate sleep, overexertion, overworking, stress, lack of exercise, or a symptom of a disorder. When part of a normal response, lethargy often resolves with rest, adequate sleep, decreased stress, and good nutrition.
Flow is a state of total immersion in a task that is challenging yet closely matched to one’s abilities, akin to “being in the zone.” Flow occurs when a person’s skills match the level of challenge presented by the environment and when a task includes clear goals and immediate feedback. Tasks that are too easy are boring. In contrast, tasks that people perceive to be too difficult lead to anxiety.
In conventional usage, boredom is an emotional and occasionally psychological state experienced when an individual is left without anything in particular to do, is not interested in their surroundings, or feels that a day or period is dull or tedious. It is also understood by scholars as a modern phenomenon which has a cultural dimension. "There is no universally accepted definition of boredom. But whatever it is, researchers argue, it is not simply another name for depression or apathy. It seems to be a specific mental state that people find unpleasant—a lack of stimulation that leaves them craving relief, with a host of behavioural, medical and social consequences." According to BBC News, boredom "...can be a dangerous and disruptive state of mind that damages your health"; yet research "...suggest[s] that without boredom we couldn't achieve our creative feats."
The people who heard the barely noticeable TV rated themselves as more bored than either the ones who heard the loud TV or heard no soundtrack. The idea is that both the loud TV and the soft TV were distracting, but for those who heard the loud TV it was clear why they were distracted from the article. Thus, they may have been frustrated with the noise, but they were not bored. Those who heard the soft soundtrack had difficulty concentrating, but they were not sure why, and so they attributed the difficulty concentrating to boredom.
A 1989 study indicated that an individual's impression of boredom may be influenced by the individual's degree of attention, as a higher acoustic level of distraction from the environment correlated with higher reportings of boredom. Boredom has been studied as being related to drug abuse among teens. Boredom has been proposed as a cause of pathological gambling behavior. A study found results consistent with the hypothesis that pathological gamblers seek stimulation to avoid states of boredom and depression. It has been suggested that boredom has an evolutionary basis that encourages humans to seek out new challenges. It may influence human learning and ingenuity.
Boredom is caused by lack of interest. You can have many hobbies or none at all, you can be around a group of people, or all by yourself. Boredom is not caused by the environment, nor the activities. It is a matter of the heart. If you have many interests you will never be bored but then again you can have only one interest, and still never be bored. If you follow your heart and act upon your hearts desires, there are numbers of possible emotions and mental states, however, boredom would not be one of them. Boredom is a state of mind that is close to blank, or a heart that is empty with no ...
Boredom is similar to mental fatigue and is caused by repetition and lack of interest in the details of our tasks (such as tasks that require continuous attention, waiting at the airport, prisoners locked in cells). Any experience that is predictable and repetitive becomes boring. In general, too much of the same thing and too little stimulation can cause in its victim an absence of desire and a feeling of entrapment (Toohey, 2012).