Boredom is a universal experience. Almost everyone suffers from it in the course of their lives. Existing survey estimates show that between 30 percent and 90 percent of American adults experience boredom at some point in their daily lives, as do 91 percent to 98 percent of youth (Chin et al., 2017). Men are generally more bored than women. There is also a positive link between very low educational attainment and boredom.
Boredom is a universal experience. Almost everyone suffers from it in the course of their lives. Existing survey estimates show that between 30 percent and 90 percent of American adults experience boredom at some point in their daily lives, as do 91 percent to 98 percent of youth (Chin et al., 2017). Men are generally more bored than women. There is also a positive link between very low educational attainment and boredom.

Absent-mindedness is where a person shows inattentive or forgetful behaviour.[20] Absent-mindedness is a mental condition in which the subject experiences low levels of attention and frequent distraction. Absent-mindedness is not a diagnosed condition but rather a symptom of boredom and sleepiness which people experience in their daily lives. When suffering from absent-mindedness, people tend to show signs of memory lapse and weak recollection of recently occurring events. This can usually be a result of a variety of other conditions often diagnosed by clinicians such as attention deficit hyperactivity disorder and depression. In addition to absent-mindedness leading to an array of consequences affecting daily life, it can have as more severe, long-term problems.
Boreout is a management theory that posits that lack of work, boredom, and consequent lack of satisfaction are a common malaise affecting individuals working in modern organizations, especially in office-based white collar jobs. This theory was first expounded in 2007 in Diagnose Boreout, a book by Peter Werder and Philippe Rothlin, two Swiss business consultants. They claim the absence of meaningful tasks, rather than the presence of stress, is many workers' chief problem.

A "banishment room" (also known as a "chasing-out-room" and a "boredom room") is a modern employee exit management strategy whereby employees are transferred to a department where they are assigned meaningless work until they become disheartened enough to quit.[37][38][39] Since the resignation is voluntary, the employee would not be eligible for certain benefits. The legality and ethics of the practice is questionable and may be construed as constructive dismissal by the courts in some regions.


This example leads to another key aspect of boredom. As Eastwood, Frischen, Fenske, and Smilek point out, bored people become aware of their difficulty concentrating. As a result, bored people often try to amuse themselves by daydreaming and letting their mind wander. Interestingly, while mind wandering helps people to keep their minds occupied, studies suggest that the more your mind wanders, the more bored you feel. The idea is that you recognize that this daydreaming is meant to occupy your mind, and so you realize that the situation is boring.
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Boreout is a management theory that posits that lack of work, boredom, and consequent lack of satisfaction are a common malaise affecting individuals working in modern organizations, especially in office-based white collar jobs. This theory was first expounded in 2007 in Diagnose Boreout, a book by Peter Werder and Philippe Rothlin, two Swiss business consultants. They claim the absence of meaningful tasks, rather than the presence of stress, is many workers' chief problem.


The highest levels of arousal and negative emotions. A person in a reactant boredom state has a strong motivation to escape his or her boring situation and avoid those responsible for it (such as teachers or a boss). Reflects significant restlessness and aggression. There are persistent thoughts about specific, “more highly valued alternative situations.”
“Time is quixotic because it can torment us. When we have insufficient stimulus to fill our lives, we resent the relentless quality of time, and we engage in activities designed to “kill time.” Time that passes slowly creates insufferable boredom; time that passes to quickly makes us aware of our accelerated death march. A person’s perspective on time depends mostly on what they are most afraid of, boredom or death.”
Flow is a state of total immersion in a task that is challenging yet closely matched to one’s abilities, akin to “being in the zone.” Flow occurs when a person’s skills match the level of challenge presented by the environment and when a task includes clear goals and immediate feedback. Tasks that are too easy are boring. In contrast, tasks that people perceive to be too difficult lead to anxiety.
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