Although it has not been widely studied, research on boredom suggests that boredom is a major factor impacting diverse areas of a person's life. People ranked low on a boredom-proneness scale were found to have better performance in a wide variety of aspects of their lives, including career, education, and autonomy.[30] Boredom can be a symptom of clinical depression. Boredom can be a form of learned helplessness, a phenomenon closely related to depression. Some philosophies of parenting propose that if children are raised in an environment devoid of stimuli, and are not allowed or encouraged to interact with their environment, they will fail to develop the mental capacities to do so.
Grunge lit is an Australian literary genre of fictional or semi-autobiographical writing in the early 1990s about young adults living in an "inner cit[y]" "...world of disintegrating futures where the only relief from...boredom was through a nihilistic pursuit of sex, violence, drugs and alcohol".[47] Often the central characters are disfranchised, lacking drive and determination beyond the desire to satisfy their basic needs. It was typically written by "new, young authors"[47] who examined "gritty, dirty, real existences"[47] of everyday characters. It has been described as both a sub-set of dirty realism and an offshoot of Generation X literature.[48] Stuart Glover states that the term "grunge lit" takes the term "grunge" from the "late 80s and early 90s—...Seattle [grunge] bands".[49] Glover states that the term "grunge lit" was mainly a marketing term used by publishing companies; he states that most of the authors who have been categorized as "grunge lit" writers reject the label.[49]
Acceptance Affection Amusement Anger Angst Anguish Annoyance Anticipation Anxiety Apathy Arousal Awe Boredom Confidence Contempt Contentment Courage Cruelty Curiosity Depression Desire Despair Disappointment Disgust Distrust Ecstasy Embarrassment Empathy Enthusiasm Envy Euphoria Fear Frustration Gratification Gratitude Greed Grief Guilt Happiness Hatred Hope Horror Hostility Humiliation Interest Jealousy Joy Kindness Loneliness Love Lust Outrage Panic Passion Pity Pleasure Pride Rage Regret Rejection Remorse Resentment Sadness Saudade Schadenfreude Self-confidence Self-pity Shame Shock Shyness Social connection Sorrow Suffering Surprise Trust Wonder Worry

Boredom is a condition characterized by perception of one's environment as dull, tedious, and lacking in stimulation. This can result from leisure and a lack of aesthetic interests. Labor and art may be alienated and passive, or immersed in tedium. There is an inherent anxiety in boredom; people will expend considerable effort to prevent or remedy it, yet in many circumstances, it is accepted as suffering to be endured. Common passive ways to escape boredom are to sleep or to think creative thoughts (daydream). Typical active solutions consist in an intentional activity of some sort, often something new, as familiarity and repetition lead to the tedious.
^ Vodanovich, Stephen J. (November 2003) "Psychometric Measures of Boredom: A Review of the Literature" The Journal of Psychology. 137:6 p. 569 "Indeed, a shortcoming of the boredom literature is the absence of a coherent, universally accepted definition. The lack of an agreed-upon definition of boredom has limited the measurement of the construct and partly accounts for the existence of diverse approaches to assessing various subsets of boredom."
“When I have neither pleasure nor pain and have been breathing for a while the lukewarm insipid air of these so called good and tolerable days, I feel so bad in my childish soul that I smash my moldering lyre of thanksgiving in the face of the slumbering god of contentment and would rather feel the very devil burn in me than this warmth of a well-heated room. A wild longing for strong emotions and sensations seethes in me, a rage against this toneless, flat, normal and sterile life. I have a mad impulse to smash something, a warehouse, perhaps, or a cathedral, or myself, to commit outrages, to pull off the wigs of a few revered idols...”

Flow is a state of total immersion in a task that is challenging yet closely matched to one’s abilities, akin to “being in the zone.” Flow occurs when a person’s skills match the level of challenge presented by the environment and when a task includes clear goals and immediate feedback. Tasks that are too easy are boring. In contrast, tasks that people perceive to be too difficult lead to anxiety.

Second, boredom typically occurs when people have trouble focusing their attention and they believe the reason for this difficulty is in the environment. When sitting in the airport, for example, there is probably a lot going on. There are people having conversations that you could listen to. You probably have something to read. There may be televisions showing the news. But, the stress of waiting for a delayed flight often makes it hard to concentrate, and so your mind jumps from one thing to another. You assume that this is caused by the environment, and so you feel boredom.

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Finally, a real problem caused by boredom is that it leads you to dislike the things that are the object of boredom. In my senior year of high school, for example, I was forced to read Moby Dick. I struggled to get interested in it and spent long hours staring at the pages trying to lose myself in it. To this day, I really do not like Moby Dick. The negative feelings that came with the boredom have stuck to the book.
Boredom also has its benefits. It is important to see boredom as a “call to action” (Svendsen, 1999). Nietzsche suggested that men of rare sensibility value boredom as an impetus to achievement. Boredom can be a catalyst for action. It can provide an opportunity for thought and reflection. It can also be a sign that a task is a waste of time—and thus not worth continuing.
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