Thomas Goetz, the lead researcher of the work and a professor at the University of Konstanz in Germany, says the multiple types of boredom can be loosely characterized along two dimensions. First, whether it is associated with a positive (score of 1) or negative (score of 5) emotion, and second, by degree of arousal, from calm (score of 1) to fidgety (score of 5).
Some theories emphasize the role of the situation, some emphasize the role of the person, and some emphasize the interaction between situation and person in causing boredom. The present study examines these models by determining whether boredom propensity (person) and/or experimental condition (situation) independently or in interaction affected state boredom. The study also examined the relative contribution of behavioural activation and inhibition to state boredom. Boredom propensity and condition significantly and independently predicted state boredom, as did the interaction between behavioural inhibition and condition. Implications are discussed, including the possibility of two distinct causes of boredom.
Erich Fromm and other thinkers of critical theory speak of boredom as a common psychological response to industrial society, where people are required to engage in alienated labor. According to Fromm, boredom is "perhaps the most important source of aggression and destructiveness today." For Fromm, the search for thrills and novelty that characterizes consumer culture are not solutions to boredom, but mere distractions from boredom which, he argues, continues unconsciously. Above and beyond taste and character, the universal case of boredom consists in any instance of waiting, as Heidegger noted, such as in line, for someone else to arrive or finish a task, or while one is travelling somewhere. The automobile requires fast reflexes, making its operator busy and hence, perhaps for other reasons as well, making the ride more tedious despite being over sooner.
The bored antihero became prominent in early 20th century existentialist works such as Franz Kafka's The Metamorphosis (1915), Jean-Paul Sartre's La Nausée (1938) (French for 'Nausea'), and Albert Camus' L'Étranger (1942) (French for 'The Stranger'). The protagonist in these works is an indecisive central character who drifts through his life and is marked by ennui, angst, and alienation.
In Experience Without Qualities: Boredom and Modernity, Elizabeth Goodstein traces the modern discourse on boredom through literary, philosophical, and sociological texts to find that as "a discursively articulated phenomenon...boredom is at once objective and subjective, emotion and intellectualization—not just a response to the modern world but also a historically constituted strategy for coping with its discontents." In both conceptions, boredom has to do fundamentally with an experience of time and problems of meaning.
Different scholars use different definitions of boredom, which complicates research. Boredom has been defined by Cynthia D. Fisher in terms of its main central psychological processes: "an unpleasant, transient affective state in which the individual feels a pervasive lack of interest and difficulty concentrating on the current activity." Mark Leary et al. describe boredom as "an affective experience associated with cognitive attentional processes." In positive psychology, boredom is described as a response to a moderate challenge for which the subject has more than enough skill.[full citation needed]
The people who heard the barely noticeable TV rated themselves as more bored than either the ones who heard the loud TV or heard no soundtrack. The idea is that both the loud TV and the soft TV were distracting, but for those who heard the loud TV it was clear why they were distracted from the article. Thus, they may have been frustrated with the noise, but they were not bored. Those who heard the soft soundtrack had difficulty concentrating, but they were not sure why, and so they attributed the difficulty concentrating to boredom.
Flow is a state of total immersion in a task that is challenging yet closely matched to one’s abilities, akin to “being in the zone.” Flow occurs when a person’s skills match the level of challenge presented by the environment and when a task includes clear goals and immediate feedback. Tasks that are too easy are boring. In contrast, tasks that people perceive to be too difficult lead to anxiety.